Interactions
ChromeEngine provides a number of custom blocks to help with sensing interactions and retrieving GameObject data. They should be placed within the Logic sprite. These are the blocks available:
check_and_add_interactionplayerIsTouching?getPosition
check_and_add_interaction#
_interacted = interactions.check_and_add_interaction \( object 1 name [] object 2 name [] interaction distance [] label [] add to interactions list? <>\) :: custom
Sets _interacted to True, if object 1 and object 2's bounding spheres are closer than the specified interaction distance. Additionally adds label to the interactions list if add to interactions list? is set to True. 
playerIsTouching?#
_touching? = Interactions.playerIsTouching? \( object name [] label [] \) :: custom
Sets _touching? to True if the player object is touching object name. Additionally adds the specified label to the built-in interactions list
getPosition#
_x, _y, _z = GameObjects.getPosition \( object name [] label [] \) :: custom