Stamped Textured Tri Fill Converter
Source Textures:
Triangle shape:
△
⊿
Height of Triangle (h):
px
Ratio of bounding box height to triangle height (R)
Displacement (S):
h
Costume Scale Factor:
Triangle Scale Factor:
Cut edge offset:
px
(Experimental Only) Outline Width:
px
Use Bitmap
Flipped
Don't warp to equilateral triangle
Don't clip to triangle
Pack all textures onto one costume
Single triangle STTF
Split texture along primary diagonal (BL, TR)
Debug
Zip Files
Convert
Download Links:
Constants: